Founded in 2008 by veteran independent game developers Jeff Tunnell and Rick Overman, PushButton Labs is “a company by us and for us”. The mission behind PushButton Labs is refreshingly simple; “Make great products with people that we want to work with, and have fun doing it.” PushButton Labs is committed to developing the highest quality web and game technologies, communities, and most importantly great games.

PBL on Gamasutra

PBL on Gamasutra

Got a quick blurb in with Chris Remo over at Gamasutra on Friday, check it out here. The news of the “official” kick-off of PushButton Labs got picked up a few different places despite the media frenzy around E3 right now. We would like to thank everyone for the slew of emails, comments and well wishes. We can’t wait to start rolling out some products!

Link: http://gamasutra.com/php-bin/news_index.php?story=23843

So we finally made it official…

So we finally made it official…

Starting to line up our summer announcements and figured we would finally make this official. We’ve been operating in stealth mode and realized we never announced, so before we do our other announcements we wanted to get this out of the way. Click through to get to the PDF download and read the release. Writing these fluff pieces is strange, sort of like trying to teach a technology adverse grandparent to use the interent. Painful but someday unavoidable.

Read more.

Jeff interviewed EDGE magazine #202

Jeff interviewed EDGE magazine #202

Our very own Jeff Tunnell has been interviewed in this June’s issue of EDGE magazine(#202). Jeff discussed the making of The Incredible Machine(1992) and offers insights into the development of one of the very first physics puzzle game of the gaming world. Jeff managed to get a plug in for PushButton Labs as well! Get it on newstands around the world now!

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