Got a quick blurb in with Chris Remo over at Gamasutra on Friday, check it out here. The news of the “official” kick-off of PushButton Labs got picked up a few different places despite the media frenzy around E3 right now. We would like to thank everyone for the slew of emails, comments and well wishes. We can’t wait to start rolling out some products!
Link: http://gamasutra.com/php-bin/news_index.php?story=23843
Starting to line up our summer announcements and figured we would finally make this official. We’ve been operating in stealth mode and realized we never announced, so before we do our other announcements we wanted to get this out of the way. Click through to get to the PDF download and read the release. Writing these fluff pieces is strange, sort of like trying to teach a technology adverse grandparent to use the interent. Painful but someday unavoidable.
Read more.
Our very own Jeff Tunnell has been interviewed in this June’s issue of EDGE magazine(#202). Jeff discussed the making of The Incredible Machine(1992) and offers insights into the development of one of the very first physics puzzle game of the gaming world. Jeff managed to get a plug in for PushButton Labs as well! Get it on newstands around the world now!